As mentioned in Getting
Started, the first screen shows all the aircraft in your system, as well as the
profile assigned to each one.
To assign a different profile, double-click
on the aircraft. Each time you run the Profile Manager, it scans the
Aircraft folders in FSX to see if you have added any new aircraft. If so,
it adds them to the list, but leaves the profile blank, so you can make your own
The Profiles page shows the
profiles available in your system, with buttons to create new ones, edit
existing ones, or to rename or delete profiles. Click here for a whole
section devoted to profiles.
This page allows you to set various options relating to FS Force.
Launch Options : Use these options to control how FS
Force is started.
Auto Launch means FSX will automatically start FS
Prompt means FSX will ask each time
Don't Launch means FSX will not launch FS Force.
In order for FS Force to be fully functional, both the EXE and
the DLL need to be running. The DLL can only be launched by FSX when it starts, whereas the EXE can either be launched by FSX, or started
later by the user.
Trim Indicator : If you select this, a small window will
display briefly each time you make trim changes, showing the current trim position.
Click Amount : determines how much the trim changes with
each click. The full range of trim motion spans 20,000 units.
Pause forces on FSX task switch. With this
option selected, FS Force will pause forces when FSX is switched to the background. However, if you fly with one or more separate
windows opened (ie radio stack, or other views) in the un-docked configuration, every time you click on one of these windows your joystick
forces will cut out, since the main FSX window has gone inactive. In this situation it is best to leave this option unchecked.
If you have more than one force-feedback controller, you can use this to determine which one will be used by FS
Force to play back force feedback effects.
The Joystick Test button launches the Joystick Capabilities
Wizard. This wizard will lead you through a simple test to determine how your joystick implements certain features of DirectX.
Stick Shaker. You can adjust this value to
increase or decrease the shaking force that you feel when the "stick shaker" activates in the flight simulator. This value is a
multiplier. 1.0 is the default. A value of 2.0 would double the forces, whereas a value of 0.8 would reduce forces by 20%. Of course this
only applies to aircraft that actually have a stick shaker, such as heavy jets. The stick
shaker effect activates when FSX determines that the aircraft is in a stalled
condition. FSX displays the word "STALL" in the lower right corner of the
screen when this happens.
Assignments page was described thoroughly in the Getting Started section.
Please see the
Flight Yoke Add-on page for a description of this page.